The problem with a lot of games that go onto Kickstarter to ask for money is that the amount they ask for is usually unrealistic. It could be either too small an amount to actually make a proper game, or it could be so outlandish that no one would even consider supporting the game.
Today, a game called Lords of Strife went live on Kickstarter and is asking for a tiny sum of $250. Creator of Lords of Strife and sole proprietor of Revolutionary Interactive, Chris Johnson, says that he is asking for the minuscule amount simply because he doesn’t have the money to put it on Steam and that the game itself is mostly done.
At the time of writing this, the Kickstarter campaign is only $10 away from being a success. Chris has also said that, if everything goes as planned, then the game should be released in May of this year for PC, Mac, and Linux.
You play as a simple peasant whose village has been invaded by a Dark Lord who has brought a plague of darkness to the land. You have to fight your way through the Dark Lord’s army of evil creatures such as owls, frogs, and armadillos.
The screenshots and trailer that were included on the Kickstarter page looked quite nice and the gameplay looked fun. From the looks of it, you will have to traverse hazardous levels while collecting hearts so that you can bounce off the spikes and not die.
The animation looks very fluid and pleasant. Considering smooth movement is most likely needed to get across each screen full of spikes, this is quite reassuring for me. The worst thing for any platformer is for movement to be stiff and difficult.
Chris says that Lords of Strife will has “7 levels of strife that awaits you”. While I assume they won’t be gigantic levels that take sizable amounts of time to complete, I don’t think they’re necessarily going to be small.
It was nice to see a Kickstarter for an interesting indie game that is in all likelihood, going to succeed and actually come out. I hope that more people learn from this example and come to Kickstarter with more than just a couple of drawings and an idea.
I suggest that you support this game and its creator in any way you can. I look forward to playing this game in the future and I’m sure I’ll have fun doing it.
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